MagicShooter
Automatic fire.
A and D : Move
A simple prototype for a game I'm thinking about developing
Allies no longer have a limit, new phase with 2 new enemies and a new boss
Automatic fire.
A and D : Move
A simple prototype for a game I'm thinking about developing
Allies no longer have a limit, new phase with 2 new enemies and a new boss
Comments
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there is a limit to number of skulls u can take but they still spawn in selection. :L
Thank you very much for the comment, this is a bug, because there is no limit to the number there can be, I will check.
Thank you very much for your comment, I'm thinking about creating new levels with boses and different modifications
Seems pretty complete to me! Simple but still pretty fun
Beat the boss. Nothing new up to 560 kills. I think it just needs an end screen